| Iden | Name | Platform | Difficulty | Limits |
|---|---|---|---|---|
| agc005_a | STring | AtCoder | — | 1000ms / 256MB |
| agc005_b | Minimum Sum | AtCoder | — | 2000ms / 256MB |
| agc005_c | Tree Restoring | AtCoder | — | 2000ms / 256MB |
| agc005_d | ~K Perm Counting | AtCoder | — | 2000ms / 256MB |
| agc005_e | Sugigma: The Showdown | AtCoder | — | 2000ms / 256MB |
| agc005_f | Many Easy Problems | AtCoder | — | 5000ms / 256MB |
| agc006_a | Prefix and Suffix | AtCoder | — | 2000ms / 256MB |
| agc006_b | Median Pyramid Easy | AtCoder | — | 2000ms / 256MB |
| agc006_c | Rabbit Exercise | AtCoder | — | 2000ms / 256MB |
| agc006_d | Median Pyramid Hard | AtCoder | — | 2000ms / 256MB |
| agc006_e | Rotate 3x3 | AtCoder | — | 2000ms / 256MB |
| agc006_f | Blackout | AtCoder | — | 2000ms / 256MB |
| agc007_a | Shik and Stone | AtCoder | — | 2000ms / 256MB |
| agc007_b | Construct Sequences | AtCoder | — | 2000ms / 256MB |
| agc007_c | Pushing Balls | AtCoder | — | 2000ms / 256MB |
| agc007_d | Shik and Game | AtCoder | — | 2000ms / 256MB |
| agc007_e | Shik and Travel | AtCoder | — | 5000ms / 256MB |
| agc007_f | Shik and Copying String | AtCoder | — | 2000ms / 256MB |
| agc008_a | Simple Calculator | AtCoder | — | 2000ms / 256MB |
| agc008_b | Contiguous Repainting | AtCoder | — | 2000ms / 256MB |
| agc008_c | Tetromino Tiling | AtCoder | — | 2000ms / 256MB |
| agc008_d | K-th K | AtCoder | — | 2000ms / 256MB |
| agc008_e | Next or Nextnext | AtCoder | — | 2000ms / 256MB |
| agc008_f | Black Radius | AtCoder | — | 2000ms / 256MB |
| agc009_a | Multiple Array | AtCoder | — | 2000ms / 256MB |
| agc009_b | Tournament | AtCoder | — | 2000ms / 256MB |
| agc009_c | Division into Two | AtCoder | — | 2000ms / 256MB |
| agc009_d | Uninity | AtCoder | — | 2000ms / 256MB |
| agc009_e | Eternal Average | AtCoder | — | 2000ms / 256MB |
| agc010_a | Addition | AtCoder | — | 2000ms / 256MB |
| agc010_b | Boxes | AtCoder | — | 2000ms / 256MB |
| agc010_c | Cleaning | AtCoder | — | 2000ms / 256MB |
| agc010_d | Decrementing | AtCoder | — | 2000ms / 256MB |
| agc010_e | Rearranging | AtCoder | — | 2000ms / 256MB |
| agc010_f | Tree Game | AtCoder | — | 2000ms / 256MB |
| agc011_a | Airport Bus | AtCoder | — | 2000ms / 256MB |
| agc011_b | Colorful Creatures | AtCoder | — | 2000ms / 256MB |
| agc011_c | Squared Graph | AtCoder | — | 2000ms / 256MB |
| agc011_d | Half Reflector | AtCoder | — | 2000ms / 256MB |
| agc011_e | Increasing Numbers | AtCoder | — | 2000ms / 256MB |
| agc011_f | Train Service Planning | AtCoder | — | 2000ms / 256MB |
| agc012_a | AtCoder Group Contest | AtCoder | — | 2000ms / 256MB |
| agc012_b | Splatter Painting | AtCoder | — | 2000ms / 256MB |
| agc012_c | Tautonym Puzzle | AtCoder | — | 2000ms / 256MB |
| agc012_d | Colorful Balls | AtCoder | — | 2000ms / 256MB |
| agc012_e | Camel and Oases | AtCoder | — | 2000ms / 256MB |
| agc012_f | Prefix Median | AtCoder | — | 2000ms / 256MB |
| agc013_a | Sorted Arrays | AtCoder | — | 2000ms / 256MB |
| agc013_b | Hamiltonish Path | AtCoder | — | 2000ms / 256MB |
| agc013_c | Ants on a Circle | AtCoder | — | 2000ms / 256MB |