| arc204_c |
Maximize Sum of Mex |
AtCoder |
— |
2000ms / 256MB |
| arc204_d |
Favorite Interval |
AtCoder |
— |
2000ms / 256MB |
| arc205_a |
2x2 Erasing |
AtCoder |
— |
2000ms / 256MB |
| arc205_b |
Triangle Toggle |
AtCoder |
— |
2000ms / 256MB |
| arc205_c |
No Collision Moves |
AtCoder |
— |
3000ms / 256MB |
| arc205_d |
Non-Ancestor Matching |
AtCoder |
— |
2000ms / 256MB |
| arc205_e |
Subset Product Problem |
AtCoder |
— |
6000ms / 256MB |
| arc206_a |
Range Replace |
AtCoder |
— |
2000ms / 256MB |
| arc206_b |
Slime Swap |
AtCoder |
— |
2000ms / 256MB |
| arc206_c |
Tree Sequence |
AtCoder |
— |
2000ms / 256MB |
| arc206_d |
LIS ∩ LDS |
AtCoder |
— |
2000ms / 256MB |
| arc206_e |
Rectangle Coloring |
AtCoder |
— |
2000ms / 256MB |
| arc207_a |
Affinity for Artifacts |
AtCoder |
— |
2000ms / 256MB |
| arc207_b |
Balanced Neighbors 2 |
AtCoder |
— |
2000ms / 256MB |
| arc207_c |
Combine to Make Non-decreasing |
AtCoder |
— |
3000ms / 256MB |
| arc207_d |
Devourers and Cake |
AtCoder |
— |
2000ms / 256MB |
| arc207_e |
Erase and Append |
AtCoder |
— |
2000ms / 256MB |
| arc208_a |
Bitwise OR Game |
AtCoder |
— |
2000ms / 256MB |
| arc208_b |
Sum of Mod |
AtCoder |
— |
2000ms / 256MB |
| arc208_c |
Mod of XOR |
AtCoder |
— |
2000ms / 256MB |
| arc208_d |
Symmetric Matrix |
AtCoder |
— |
2000ms / 256MB |
| arc208_e |
XY Game |
AtCoder |
— |
3000ms / 256MB |
| arc209_a |
Bracket Game |
AtCoder |
— |
2000ms / 256MB |
| arc209_b |
Minimize Even Palindrome |
AtCoder |
— |
2000ms / 256MB |
| arc209_c |
Adjusting a Rectangle |
AtCoder |
— |
3000ms / 256MB |
| arc209_d |
A_A_i |
AtCoder |
— |
2000ms / 256MB |
| arc209_e |
I hate ABC |
AtCoder |
— |
4000ms / 256MB |
| arc210_a |
Always Increasing |
AtCoder |
— |
2000ms / 256MB |
| arc210_b |
Remove Median Operations |
AtCoder |
— |
3000ms / 256MB |
| arc210_c |
Fair Coin Partition |
AtCoder |
— |
2000ms / 256MB |
| arc210_d |
Independent Set Game |
AtCoder |
— |
2000ms / 256MB |
| arc210_e |
Subset Sum Gaps |
AtCoder |
— |
2000ms / 256MB |
| arc210_f |
± ab |
AtCoder |
— |
10000ms / 256MB |
| arc211_a |
Banned X 2 |
AtCoder |
— |
2000ms / 256MB |
| arc211_b |
Three Sequences |
AtCoder |
— |
2000ms / 256MB |
| arc211_c |
Forest |
AtCoder |
— |
2000ms / 256MB |
| arc211_d |
Michishirube |
AtCoder |
— |
2000ms / 256MB |
| arc211_e |
Greedy Takahashi 2 |
AtCoder |
— |
2000ms / 256MB |
| arc212_a |
Four TSP |
AtCoder |
— |
2000ms / 256MB |
| arc212_b |
Stones on Grid |
AtCoder |
— |
2000ms / 256MB |
| arc212_c |
ABS Ball |
AtCoder |
— |
2000ms / 256MB |
| arc212_d |
Two Rooms |
AtCoder |
— |
2000ms / 256MB |
| arc212_e |
Drop Min |
AtCoder |
— |
2000ms / 256MB |
| arc212_f |
Add Integer |
AtCoder |
— |
2000ms / 256MB |
| arc213_a |
Swapping Game |
AtCoder |
— |
2000ms / 256MB |
| arc213_b |
Hamming Distance is not 1 |
AtCoder |
— |
4000ms / 256MB |
| arc213_c |
Double X |
AtCoder |
— |
4000ms / 256MB |
| arc213_d |
Minimize Inversion |
AtCoder |
— |
2000ms / 256MB |
| asaporo2_a |
Colorful MST |
AtCoder |
— |
2000ms / 256MB |
| asaporo2_b |
Many Swaps Sorting |
AtCoder |
— |
2000ms / 256MB |