Moat

AtCoder
IDabc219_e
Time2000ms
Memory256MB
Difficulty
There are villages at some number of points in the $xy$\-plane. Takahashi will construct a moat to protect these villages from enemies such as civil armies and witches. You are given a $4 \times 4$ matrix $A = (A_{i, j})$ consisting of $0$ and $1$. For each pair of integers $(i, j)$ $(1 \leq i, j \leq 4)$ such that $A_{i, j} = 1$, there is a village at the coordinates $(i-0.5, j-0.5)$. The moat will be a polygon in the plane. Takahashi will construct it so that the following conditions will be satisfied. (See also the annotation at Sample Input/Output 1.) 1. There is no self-intersection. 2. All villages are contained in the interior of the polygon. 3. The $x$\- and $y$\-coordinates of every vertex are integers between $0$ and $4$ (inclusive). 4. Every edge is parallel to the $x$\- or $y$\-axis. 5. Every inner angle is $90$ or $270$ degrees. Print the number of ways in which Takahashi can construct the moat. ## Constraints * $A_{i, j} \in \lbrace 0, 1\rbrace$ * There is at least one pair $(i, j)$ such that $A_{i, j} = 1$. ## Input Input is given from Standard Input in the following format: $A_{1, 1}$ $A_{1, 2}$ $A_{1, 3}$ $A_{1, 4}$ $A_{2, 1}$ $A_{2, 2}$ $A_{2, 3}$ $A_{2, 4}$ $A_{3, 1}$ $A_{3, 2}$ $A_{3, 3}$ $A_{3, 4}$ $A_{4, 1}$ $A_{4, 2}$ $A_{4, 3}$ $A_{4, 4}$ [samples]
Samples
Input #1
1 0 0 0
0 0 1 0
0 0 0 0
1 0 0 0
Output #1
1272

The two ways to construct the moat shown in the images below are **valid**.
![image](https://img.atcoder.jp/ghi/7b3181deb4e1df72e4c0661b1137db4d.png) ![image](https://img.atcoder.jp/ghi/a1e46c7db32d63942caa7119a4f3a593.png)
The four ways to construct the moat shown in the images below are **invalid**.
![image](https://img.atcoder.jp/ghi/335053c01a13eb99e55767a3dc02eb38.png) ![image](https://img.atcoder.jp/ghi/c4df3d1fa24557b0d4d94ac0eaa8b9ab.png) ![image](https://img.atcoder.jp/ghi/be93de595e9222d5e20c90bd28d24563.png) ![image](https://img.atcoder.jp/ghi/37dac3af065c013ce0b8c0ee7591b97a.png)
Here are the reasons the above ways are invalid.

*   The first way violates the condition: "There is no self-intersection."
*   The second way violates the condition: "All villages are contained in the interior of the polygon."
*   The third way violates the condition: "The $x$\- and $y$\-coordinates of every vertex are integers between $0$ and $4$." (Some vertices have non-integer coordinates.)
*   The fourth way violates the condition: "Every edge is parallel to the $x$\- or $y$\-axis."
Input #2
1 1 1 1
1 1 1 1
1 1 1 1
1 1 1 1
Output #2
1
API Response (JSON)
{
  "problem": {
    "name": "Moat",
    "description": {
      "content": "There are villages at some number of points in the $xy$\\-plane.   Takahashi will construct a moat to protect these villages from enemies such as civil armies and witches. You are given a $4 \\times 4$ ",
      "description_type": "Markdown"
    },
    "platform": "AtCoder",
    "limit": {
      "time_limit": 2000,
      "memory_limit": 262144
    },
    "difficulty": "None",
    "is_remote": true,
    "is_sync": true,
    "sync_url": null,
    "sign": "abc219_e"
  },
  "statements": [
    {
      "statement_type": "Markdown",
      "content": "There are villages at some number of points in the $xy$\\-plane.  \nTakahashi will construct a moat to protect these villages from enemies such as civil armies and witches.\nYou are given a $4 \\times 4$ ...",
      "is_translate": false,
      "language": "English"
    }
  ]
}
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